From d4f04fe850c155b33a181e0e3d8d3351c483d305 Mon Sep 17 00:00:00 2001 From: tyler Date: Thu, 4 Dec 2025 06:13:20 -0600 Subject: [PATCH] Simplify docs for Key Overrides config (#25787) --- docs/features/key_overrides.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/features/key_overrides.md b/docs/features/key_overrides.md index e83f0295ab..c0b788bde9 100644 --- a/docs/features/key_overrides.md +++ b/docs/features/key_overrides.md @@ -14,7 +14,7 @@ You can use key overrides in a similar way to momentary layer/fn keys to activat To enable this feature, you need to add `KEY_OVERRIDE_ENABLE = yes` to your `rules.mk`. -Then, in your `keymap.c` file, you'll need to define the array `key_overrides`, which defines all key overrides to be used. Each override is a value of type `key_override_t`. The array `key_overrides`contains pointers to `key_override_t` values (`const key_override_t **`). +Then, in your `keymap.c` file, you'll need to define the `key_overrides` config. See below for more details. ## Creating Key Overrides {#creating-key-overrides}