Refactor debounce algorithm with static allocation (#25515)
* Refactor debounce counters with direct indexing * Refactor code to use array indexing for debounce_counters * Use global MATRIX_ROW_SHIFTER macro * Refactor debounce algorithm with static allocation * Converted arrays to static allocation * Standardised use of MATRIX_ROWS_PER_HAND for array sizing * Added Doxygen comments for primary debounce functions * Removed debounce_free() * Rewrite sym_defer_pr * Modernise code using sym_defer_pk as template * Format consistency with other current algorithms * Use shorter SPDX-License-Identifier * Remove ChibiOS core memory manager guard * Keep type definition within DEBOUNCE guard * Add change log * Minor optimisation refactor * Pre-calculate row_offset in per-key matrix loops * Add inline compiler hints * Improve readability with blank lines * Limit elapsed time to the maximum debounce value * Apply suggestions from code review Declare counters with "DEBOUNCE_ELAPSED" Co-authored-by: Joel Challis <git@zvecr.com> * Update change log to new breaking change date --------- Co-authored-by: Joel Challis <git@zvecr.com>
This commit is contained in:
parent
5830b1b5e3
commit
4bd5c033c3
10 changed files with 369 additions and 392 deletions
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@ -17,5 +17,3 @@
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bool debounce(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, bool changed);
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void debounce_init(uint8_t num_rows);
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void debounce_free(void);
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@ -1,37 +1,15 @@
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/*
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* Copyright 2017 Alex Ong <the.onga@gmail.com>
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* Copyright 2020 Andrei Purdea <andrei@purdea.ro>
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* Copyright 2021 Simon Arlott
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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Asymetric per-key algorithm. After pressing a key, it immediately changes state,
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with no further inputs accepted until DEBOUNCE milliseconds have occurred. After
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releasing a key, that state is pushed after no changes occur for DEBOUNCE milliseconds.
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*/
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// Copyright 2017 Alex Ong <the.onga@gmail.com>
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// Copyright 2020 Andrei Purdea <andrei@purdea.ro>
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// Copyright 2021 Simon Arlott
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// SPDX-License-Identifier: GPL-2.0-or-later
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//
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// Asymetric per-key algorithm. After pressing a key, it immediately changes state,
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// with no further inputs accepted until DEBOUNCE milliseconds have occurred. After
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// releasing a key, that state is pushed after no changes occur for DEBOUNCE milliseconds.
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#include "debounce.h"
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#include "timer.h"
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#include <stdlib.h>
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#ifdef PROTOCOL_CHIBIOS
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# if CH_CFG_USE_MEMCORE == FALSE
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# error ChibiOS is configured without a memory allocator. Your keyboard may have set `#define CH_CFG_USE_MEMCORE FALSE`, which is incompatible with this debounce algorithm.
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# endif
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#endif
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#include "util.h"
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#ifndef DEBOUNCE
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# define DEBOUNCE 5
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@ -43,44 +21,29 @@ releasing a key, that state is pushed after no changes occur for DEBOUNCE millis
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# define DEBOUNCE 127
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#endif
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#define ROW_SHIFTER ((matrix_row_t)1)
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#define DEBOUNCE_ELAPSED 0
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#if DEBOUNCE > 0
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typedef struct {
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bool pressed : 1;
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uint8_t time : 7;
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} debounce_counter_t;
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#if DEBOUNCE > 0
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static debounce_counter_t *debounce_counters;
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static fast_timer_t last_time;
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static bool counters_need_update;
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static bool matrix_need_update;
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static bool cooked_changed;
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// Uses MATRIX_ROWS_PER_HAND instead of MATRIX_ROWS to support split keyboards
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static debounce_counter_t debounce_counters[MATRIX_ROWS_PER_HAND * MATRIX_COLS] = {DEBOUNCE_ELAPSED};
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static bool counters_need_update;
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static bool matrix_need_update;
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static bool cooked_changed;
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# define DEBOUNCE_ELAPSED 0
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static inline void update_debounce_counters_and_transfer_if_expired(matrix_row_t raw[], matrix_row_t cooked[], uint8_t elapsed_time);
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static inline void transfer_matrix_values(matrix_row_t raw[], matrix_row_t cooked[]);
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static void update_debounce_counters_and_transfer_if_expired(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, uint8_t elapsed_time);
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static void transfer_matrix_values(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows);
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// we use num_rows rather than MATRIX_ROWS to support split keyboards
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void debounce_init(uint8_t num_rows) {
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debounce_counters = malloc(num_rows * MATRIX_COLS * sizeof(debounce_counter_t));
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int i = 0;
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for (uint8_t r = 0; r < num_rows; r++) {
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for (uint8_t c = 0; c < MATRIX_COLS; c++) {
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debounce_counters[i++].time = DEBOUNCE_ELAPSED;
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}
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}
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}
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void debounce_free(void) {
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free(debounce_counters);
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debounce_counters = NULL;
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}
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void debounce_init(uint8_t num_rows) {}
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bool debounce(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, bool changed) {
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bool updated_last = false;
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cooked_changed = false;
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static fast_timer_t last_time;
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bool updated_last = false;
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cooked_changed = false;
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if (counters_need_update) {
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fast_timer_t now = timer_read_fast();
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last_time = now;
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updated_last = true;
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if (elapsed_time > UINT8_MAX) {
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elapsed_time = UINT8_MAX;
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}
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if (elapsed_time > 0) {
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update_debounce_counters_and_transfer_if_expired(raw, cooked, num_rows, elapsed_time);
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// Update debounce counters with elapsed timer clamped to 127 (maximum debounce)
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update_debounce_counters_and_transfer_if_expired(raw, cooked, MIN(elapsed_time, 127));
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}
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}
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@ -102,74 +63,96 @@ bool debounce(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, bool
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last_time = timer_read_fast();
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}
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transfer_matrix_values(raw, cooked, num_rows);
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transfer_matrix_values(raw, cooked);
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}
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return cooked_changed;
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}
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static void update_debounce_counters_and_transfer_if_expired(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, uint8_t elapsed_time) {
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debounce_counter_t *debounce_pointer = debounce_counters;
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/**
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* @brief Processes per-key debounce counters and updates the debounced matrix state.
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*
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* This function iterates through each key in the matrix and updates its debounce counter
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* based on the elapsed time. If the debounce period has expired, the debounced state is
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* updated accordingly for key-down (eager) and key-up (defer) events.
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*
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* @param raw The current raw key state matrix.
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* @param cooked The debounced key state matrix to be updated.
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* @param elapsed_time The time elapsed since the last debounce update, in milliseconds.
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*/
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static inline void update_debounce_counters_and_transfer_if_expired(matrix_row_t raw[], matrix_row_t cooked[], uint8_t elapsed_time) {
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counters_need_update = false;
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matrix_need_update = false;
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for (uint8_t row = 0; row < num_rows; row++) {
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for (uint8_t row = 0; row < MATRIX_ROWS_PER_HAND; row++) {
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uint16_t row_offset = row * MATRIX_COLS;
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for (uint8_t col = 0; col < MATRIX_COLS; col++) {
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matrix_row_t col_mask = (ROW_SHIFTER << col);
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uint16_t index = row_offset + col;
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if (debounce_pointer->time != DEBOUNCE_ELAPSED) {
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if (debounce_pointer->time <= elapsed_time) {
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debounce_pointer->time = DEBOUNCE_ELAPSED;
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if (debounce_counters[index].time != DEBOUNCE_ELAPSED) {
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if (debounce_counters[index].time <= elapsed_time) {
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debounce_counters[index].time = DEBOUNCE_ELAPSED;
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if (debounce_pointer->pressed) {
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if (debounce_counters[index].pressed) {
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// key-down: eager
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matrix_need_update = true;
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} else {
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// key-up: defer
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matrix_row_t col_mask = (MATRIX_ROW_SHIFTER << col);
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matrix_row_t cooked_next = (cooked[row] & ~col_mask) | (raw[row] & col_mask);
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cooked_changed |= cooked_next ^ cooked[row];
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cooked[row] = cooked_next;
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}
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} else {
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debounce_pointer->time -= elapsed_time;
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debounce_counters[index].time -= elapsed_time;
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counters_need_update = true;
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}
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}
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debounce_pointer++;
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}
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}
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}
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static void transfer_matrix_values(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows) {
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debounce_counter_t *debounce_pointer = debounce_counters;
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/**
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* @brief Applies debounced changes to the matrix state based on per-key counters.
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*
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* This function compares the raw and cooked key state matrices to detect changes.
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* For each key, it updates the debounce counter and the debounced state according
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* to the debounce algorithm. Key-down events are handled eagerly, while key-up
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* events are deferred until the debounce period has elapsed.
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*
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* @param raw The current raw key state matrix.
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* @param cooked The debounced key state matrix to be updated.
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*/
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static inline void transfer_matrix_values(matrix_row_t raw[], matrix_row_t cooked[]) {
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matrix_need_update = false;
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for (uint8_t row = 0; row < num_rows; row++) {
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matrix_row_t delta = raw[row] ^ cooked[row];
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for (uint8_t row = 0; row < MATRIX_ROWS_PER_HAND; row++) {
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uint16_t row_offset = row * MATRIX_COLS;
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matrix_row_t delta = raw[row] ^ cooked[row];
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for (uint8_t col = 0; col < MATRIX_COLS; col++) {
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matrix_row_t col_mask = (ROW_SHIFTER << col);
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uint16_t index = row_offset + col;
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matrix_row_t col_mask = (MATRIX_ROW_SHIFTER << col);
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if (delta & col_mask) {
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if (debounce_pointer->time == DEBOUNCE_ELAPSED) {
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debounce_pointer->pressed = (raw[row] & col_mask);
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debounce_pointer->time = DEBOUNCE;
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counters_need_update = true;
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if (debounce_counters[index].time == DEBOUNCE_ELAPSED) {
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debounce_counters[index].pressed = (raw[row] & col_mask);
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debounce_counters[index].time = DEBOUNCE;
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counters_need_update = true;
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if (debounce_pointer->pressed) {
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if (debounce_counters[index].pressed) {
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// key-down: eager
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cooked[row] ^= col_mask;
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cooked_changed = true;
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}
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}
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} else if (debounce_pointer->time != DEBOUNCE_ELAPSED) {
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if (!debounce_pointer->pressed) {
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} else if (debounce_counters[index].time != DEBOUNCE_ELAPSED) {
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if (!debounce_counters[index].pressed) {
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// key-up: defer
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debounce_pointer->time = DEBOUNCE_ELAPSED;
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debounce_counters[index].time = DEBOUNCE_ELAPSED;
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}
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}
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debounce_pointer++;
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}
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}
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}
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@ -32,5 +32,3 @@ bool debounce(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, bool
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return cooked_changed;
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}
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void debounce_free(void) {}
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@ -1,22 +1,10 @@
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/*
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Copyright 2017 Alex Ong<the.onga@gmail.com>
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Copyright 2021 Simon Arlott
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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// Copyright 2017 Alex Ong<the.onga@gmail.com>
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// Copyright 2021 Simon Arlott
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// SPDX-License-Identifier: GPL-2.0-or-later
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//
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// Basic global debounce algorithm. Used in 99% of keyboards at time of implementation
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// When no state changes have occured for DEBOUNCE milliseconds, we push the state.
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/*
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Basic global debounce algorithm. Used in 99% of keyboards at time of implementation
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When no state changes have occured for DEBOUNCE milliseconds, we push the state.
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*/
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#include "debounce.h"
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#include "timer.h"
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#include <string.h>
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@ -31,13 +19,13 @@ When no state changes have occured for DEBOUNCE milliseconds, we push the state.
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#endif
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#if DEBOUNCE > 0
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static bool debouncing = false;
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static fast_timer_t debouncing_time;
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void debounce_init(uint8_t num_rows) {}
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bool debounce(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, bool changed) {
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bool cooked_changed = false;
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static fast_timer_t debouncing_time;
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static bool debouncing = false;
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bool cooked_changed = false;
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if (changed) {
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debouncing = true;
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@ -54,7 +42,6 @@ bool debounce(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, bool
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return cooked_changed;
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}
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void debounce_free(void) {}
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#else // no debouncing.
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# include "none.c"
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#endif
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@ -1,33 +1,14 @@
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/*
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Copyright 2017 Alex Ong<the.onga@gmail.com>
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Copyright 2020 Andrei Purdea<andrei@purdea.ro>
|
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Copyright 2021 Simon Arlott
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
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*/
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|
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/*
|
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Basic symmetric per-key algorithm. Uses an 8-bit counter per key.
|
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When no state changes have occured for DEBOUNCE milliseconds, we push the state.
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*/
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// Copyright 2017 Alex Ong<the.onga@gmail.com>
|
||||
// Copyright 2020 Andrei Purdea<andrei@purdea.ro>
|
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// Copyright 2021 Simon Arlott
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// SPDX-License-Identifier: GPL-2.0-or-later
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//
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// Basic symmetric per-key algorithm. Uses an 8-bit counter per key.
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// When no state changes have occured for DEBOUNCE milliseconds, we push the state.
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#include "debounce.h"
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#include "timer.h"
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#include <stdlib.h>
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#ifdef PROTOCOL_CHIBIOS
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# if CH_CFG_USE_MEMCORE == FALSE
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# error ChibiOS is configured without a memory allocator. Your keyboard may have set `#define CH_CFG_USE_MEMCORE FALSE`, which is incompatible with this debounce algorithm.
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# endif
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#endif
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#include "util.h"
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#ifndef DEBOUNCE
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# define DEBOUNCE 5
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@ -39,40 +20,24 @@ When no state changes have occured for DEBOUNCE milliseconds, we push the state.
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# define DEBOUNCE UINT8_MAX
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#endif
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#define ROW_SHIFTER ((matrix_row_t)1)
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typedef uint8_t debounce_counter_t;
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#define DEBOUNCE_ELAPSED 0
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#if DEBOUNCE > 0
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static debounce_counter_t *debounce_counters;
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static fast_timer_t last_time;
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static bool counters_need_update;
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static bool cooked_changed;
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typedef uint8_t debounce_counter_t;
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// Uses MATRIX_ROWS_PER_HAND instead of MATRIX_ROWS to support split keyboards
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static debounce_counter_t debounce_counters[MATRIX_ROWS_PER_HAND * MATRIX_COLS] = {DEBOUNCE_ELAPSED};
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static bool counters_need_update;
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static bool cooked_changed;
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# define DEBOUNCE_ELAPSED 0
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static inline void update_debounce_counters_and_transfer_if_expired(matrix_row_t raw[], matrix_row_t cooked[], uint8_t elapsed_time);
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static inline void start_debounce_counters(matrix_row_t raw[], matrix_row_t cooked[]);
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static void update_debounce_counters_and_transfer_if_expired(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, uint8_t elapsed_time);
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static void start_debounce_counters(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows);
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// we use num_rows rather than MATRIX_ROWS to support split keyboards
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void debounce_init(uint8_t num_rows) {
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debounce_counters = (debounce_counter_t *)malloc(num_rows * MATRIX_COLS * sizeof(debounce_counter_t));
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int i = 0;
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for (uint8_t r = 0; r < num_rows; r++) {
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for (uint8_t c = 0; c < MATRIX_COLS; c++) {
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debounce_counters[i++] = DEBOUNCE_ELAPSED;
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}
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}
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}
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void debounce_free(void) {
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free(debounce_counters);
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debounce_counters = NULL;
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}
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void debounce_init(uint8_t num_rows) {}
|
||||
|
||||
bool debounce(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, bool changed) {
|
||||
bool updated_last = false;
|
||||
cooked_changed = false;
|
||||
static fast_timer_t last_time;
|
||||
bool updated_last = false;
|
||||
cooked_changed = false;
|
||||
|
||||
if (counters_need_update) {
|
||||
fast_timer_t now = timer_read_fast();
|
||||
|
|
@ -80,12 +45,10 @@ bool debounce(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, bool
|
|||
|
||||
last_time = now;
|
||||
updated_last = true;
|
||||
if (elapsed_time > UINT8_MAX) {
|
||||
elapsed_time = UINT8_MAX;
|
||||
}
|
||||
|
||||
if (elapsed_time > 0) {
|
||||
update_debounce_counters_and_transfer_if_expired(raw, cooked, num_rows, elapsed_time);
|
||||
// Update debounce counters with elapsed timer clamped to UINT8_MAX
|
||||
update_debounce_counters_and_transfer_if_expired(raw, cooked, MIN(elapsed_time, UINT8_MAX));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -94,47 +57,73 @@ bool debounce(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, bool
|
|||
last_time = timer_read_fast();
|
||||
}
|
||||
|
||||
start_debounce_counters(raw, cooked, num_rows);
|
||||
start_debounce_counters(raw, cooked);
|
||||
}
|
||||
|
||||
return cooked_changed;
|
||||
}
|
||||
|
||||
static void update_debounce_counters_and_transfer_if_expired(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, uint8_t elapsed_time) {
|
||||
counters_need_update = false;
|
||||
debounce_counter_t *debounce_pointer = debounce_counters;
|
||||
for (uint8_t row = 0; row < num_rows; row++) {
|
||||
/**
|
||||
* @brief Updates debounce counters and transfers debounced key states if the debounce period has expired.
|
||||
*
|
||||
* Iterates through each key in the matrix and checks its debounce counter. If the debounce period has expired
|
||||
* for a key, the debounced state is updated to match the raw state. Otherwise, the debounce counter is decremented
|
||||
* by the elapsed time and marked for further updates.
|
||||
*
|
||||
* @param raw The current raw key state matrix.
|
||||
* @param cooked The debounced key state matrix to be updated.
|
||||
* @param elapsed_time The time elapsed since the last debounce update, in milliseconds.
|
||||
*/
|
||||
static inline void update_debounce_counters_and_transfer_if_expired(matrix_row_t raw[], matrix_row_t cooked[], uint8_t elapsed_time) {
|
||||
counters_need_update = false;
|
||||
for (uint8_t row = 0; row < MATRIX_ROWS_PER_HAND; row++) {
|
||||
uint16_t row_offset = row * MATRIX_COLS;
|
||||
|
||||
for (uint8_t col = 0; col < MATRIX_COLS; col++) {
|
||||
if (*debounce_pointer != DEBOUNCE_ELAPSED) {
|
||||
if (*debounce_pointer <= elapsed_time) {
|
||||
*debounce_pointer = DEBOUNCE_ELAPSED;
|
||||
matrix_row_t cooked_next = (cooked[row] & ~(ROW_SHIFTER << col)) | (raw[row] & (ROW_SHIFTER << col));
|
||||
uint16_t index = row_offset + col;
|
||||
|
||||
if (debounce_counters[index] != DEBOUNCE_ELAPSED) {
|
||||
if (debounce_counters[index] <= elapsed_time) {
|
||||
debounce_counters[index] = DEBOUNCE_ELAPSED;
|
||||
matrix_row_t col_mask = (MATRIX_ROW_SHIFTER << col);
|
||||
matrix_row_t cooked_next = (cooked[row] & ~col_mask) | (raw[row] & col_mask);
|
||||
cooked_changed |= cooked[row] ^ cooked_next;
|
||||
cooked[row] = cooked_next;
|
||||
} else {
|
||||
*debounce_pointer -= elapsed_time;
|
||||
debounce_counters[index] -= elapsed_time;
|
||||
counters_need_update = true;
|
||||
}
|
||||
}
|
||||
debounce_pointer++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void start_debounce_counters(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows) {
|
||||
debounce_counter_t *debounce_pointer = debounce_counters;
|
||||
for (uint8_t row = 0; row < num_rows; row++) {
|
||||
matrix_row_t delta = raw[row] ^ cooked[row];
|
||||
/**
|
||||
* @brief Initializes debounce counters for keys with changed states.
|
||||
*
|
||||
* For each key in the matrix, this function checks if the raw state differs from the debounced state.
|
||||
* If a change is detected and the debounce counter has elapsed, the counter is set to the debounce period
|
||||
* and marked for update. Otherwise, the counter is cleared.
|
||||
*
|
||||
* @param raw The current raw key state matrix.
|
||||
* @param cooked The debounced key state matrix.
|
||||
*/
|
||||
static inline void start_debounce_counters(matrix_row_t raw[], matrix_row_t cooked[]) {
|
||||
for (uint8_t row = 0; row < MATRIX_ROWS_PER_HAND; row++) {
|
||||
uint16_t row_offset = row * MATRIX_COLS;
|
||||
matrix_row_t delta = raw[row] ^ cooked[row];
|
||||
|
||||
for (uint8_t col = 0; col < MATRIX_COLS; col++) {
|
||||
if (delta & (ROW_SHIFTER << col)) {
|
||||
if (*debounce_pointer == DEBOUNCE_ELAPSED) {
|
||||
*debounce_pointer = DEBOUNCE;
|
||||
counters_need_update = true;
|
||||
uint16_t index = row_offset + col;
|
||||
|
||||
if (delta & (MATRIX_ROW_SHIFTER << col)) {
|
||||
if (debounce_counters[index] == DEBOUNCE_ELAPSED) {
|
||||
debounce_counters[index] = DEBOUNCE;
|
||||
counters_need_update = true;
|
||||
}
|
||||
} else {
|
||||
*debounce_pointer = DEBOUNCE_ELAPSED;
|
||||
debounce_counters[index] = DEBOUNCE_ELAPSED;
|
||||
}
|
||||
debounce_pointer++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,77 +1,117 @@
|
|||
/*
|
||||
Copyright 2021 Chad Austin <chad@chadaustin.me>
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/*
|
||||
Symmetric per-row debounce algorithm. Changes only apply when
|
||||
DEBOUNCE milliseconds have elapsed since the last change.
|
||||
*/
|
||||
// Copyright 2017 Alex Ong<the.onga@gmail.com>
|
||||
// Copyright 2020 Andrei Purdea<andrei@purdea.ro>
|
||||
// Copyright 2021 Simon Arlott
|
||||
// Copyright @filterpaper
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
//
|
||||
// Basic symmetric per-row algorithm. Uses an 8-bit counter per row.
|
||||
// When no state changes have occured for DEBOUNCE milliseconds, we push the state.
|
||||
|
||||
#include "debounce.h"
|
||||
#include "timer.h"
|
||||
#include <stdlib.h>
|
||||
#include "util.h"
|
||||
|
||||
#ifndef DEBOUNCE
|
||||
# define DEBOUNCE 5
|
||||
#endif
|
||||
|
||||
static uint16_t last_time;
|
||||
// [row] milliseconds until key's state is considered debounced.
|
||||
static uint8_t* countdowns;
|
||||
// [row]
|
||||
static matrix_row_t* last_raw;
|
||||
// Maximum debounce: 255ms
|
||||
#if DEBOUNCE > UINT8_MAX
|
||||
# undef DEBOUNCE
|
||||
# define DEBOUNCE UINT8_MAX
|
||||
#endif
|
||||
|
||||
void debounce_init(uint8_t num_rows) {
|
||||
countdowns = (uint8_t*)calloc(num_rows, sizeof(uint8_t));
|
||||
last_raw = (matrix_row_t*)calloc(num_rows, sizeof(matrix_row_t));
|
||||
#define DEBOUNCE_ELAPSED 0
|
||||
|
||||
last_time = timer_read();
|
||||
}
|
||||
#if DEBOUNCE > 0
|
||||
typedef uint8_t debounce_counter_t;
|
||||
// Uses MATRIX_ROWS_PER_HAND instead of MATRIX_ROWS to support split keyboards
|
||||
static debounce_counter_t debounce_counters[MATRIX_ROWS_PER_HAND] = {DEBOUNCE_ELAPSED};
|
||||
static bool counters_need_update;
|
||||
static bool cooked_changed;
|
||||
|
||||
void debounce_free(void) {
|
||||
free(countdowns);
|
||||
countdowns = NULL;
|
||||
free(last_raw);
|
||||
last_raw = NULL;
|
||||
}
|
||||
static inline void update_debounce_counters_and_transfer_if_expired(matrix_row_t raw[], matrix_row_t cooked[], uint8_t elapsed_time);
|
||||
static inline void start_debounce_counters(matrix_row_t raw[], matrix_row_t cooked[]);
|
||||
|
||||
void debounce_init(uint8_t num_rows) {}
|
||||
|
||||
bool debounce(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, bool changed) {
|
||||
uint16_t now = timer_read();
|
||||
uint16_t elapsed16 = TIMER_DIFF_16(now, last_time);
|
||||
last_time = now;
|
||||
uint8_t elapsed = (elapsed16 > 255) ? 255 : elapsed16;
|
||||
bool cooked_changed = false;
|
||||
static fast_timer_t last_time;
|
||||
bool updated_last = false;
|
||||
cooked_changed = false;
|
||||
|
||||
uint8_t* countdown = countdowns;
|
||||
if (counters_need_update) {
|
||||
fast_timer_t now = timer_read_fast();
|
||||
fast_timer_t elapsed_time = TIMER_DIFF_FAST(now, last_time);
|
||||
|
||||
for (uint8_t row = 0; row < num_rows; ++row, ++countdown) {
|
||||
matrix_row_t raw_row = raw[row];
|
||||
last_time = now;
|
||||
updated_last = true;
|
||||
|
||||
if (raw_row != last_raw[row]) {
|
||||
*countdown = DEBOUNCE;
|
||||
last_raw[row] = raw_row;
|
||||
} else if (*countdown > elapsed) {
|
||||
*countdown -= elapsed;
|
||||
} else if (*countdown) {
|
||||
cooked_changed |= cooked[row] ^ raw_row;
|
||||
cooked[row] = raw_row;
|
||||
*countdown = 0;
|
||||
if (elapsed_time > 0) {
|
||||
// Update debounce counters with elapsed timer clamped to UINT8_MAX
|
||||
update_debounce_counters_and_transfer_if_expired(raw, cooked, MIN(elapsed_time, UINT8_MAX));
|
||||
}
|
||||
}
|
||||
|
||||
if (changed) {
|
||||
if (!updated_last) {
|
||||
last_time = timer_read_fast();
|
||||
}
|
||||
|
||||
start_debounce_counters(raw, cooked);
|
||||
}
|
||||
|
||||
return cooked_changed;
|
||||
}
|
||||
|
||||
bool debounce_active(void) {
|
||||
return true;
|
||||
/**
|
||||
* @brief Updates debounce counters and transfers debounced row states if the debounce period has expired.
|
||||
*
|
||||
* Iterates through each row in the matrix and checks its debounce counter. If the debounce period has expired
|
||||
* for a row, the debounced state is updated to match the raw state. Otherwise, the debounce counter is decremented
|
||||
* by the elapsed time and marked for further updates.
|
||||
*
|
||||
* @param raw The current raw key state matrix.
|
||||
* @param cooked The debounced key state matrix to be updated.
|
||||
* @param elapsed_time The time elapsed since the last debounce update, in milliseconds.
|
||||
*/
|
||||
static inline void update_debounce_counters_and_transfer_if_expired(matrix_row_t raw[], matrix_row_t cooked[], uint8_t elapsed_time) {
|
||||
counters_need_update = false;
|
||||
for (uint8_t row = 0; row < MATRIX_ROWS_PER_HAND; row++) {
|
||||
if (debounce_counters[row] != DEBOUNCE_ELAPSED) {
|
||||
if (debounce_counters[row] <= elapsed_time) {
|
||||
debounce_counters[row] = DEBOUNCE_ELAPSED;
|
||||
cooked_changed |= cooked[row] ^ raw[row];
|
||||
cooked[row] = raw[row];
|
||||
} else {
|
||||
debounce_counters[row] -= elapsed_time;
|
||||
counters_need_update = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Initializes debounce counters for rows with changed states.
|
||||
*
|
||||
* For each row in the matrix, this function checks if the raw state differs from the debounced state.
|
||||
* If a change is detected and the debounce counter has elapsed, the counter is set to the debounce period
|
||||
* and marked for update. Otherwise, the counter is cleared.
|
||||
*
|
||||
* @param raw The current raw key state matrix.
|
||||
* @param cooked The debounced key state matrix.
|
||||
*/
|
||||
static inline void start_debounce_counters(matrix_row_t raw[], matrix_row_t cooked[]) {
|
||||
for (uint8_t row = 0; row < MATRIX_ROWS_PER_HAND; row++) {
|
||||
if (raw[row] != cooked[row]) {
|
||||
debounce_counters[row] = DEBOUNCE;
|
||||
counters_need_update = true;
|
||||
} else {
|
||||
debounce_counters[row] = DEBOUNCE_ELAPSED;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#else
|
||||
# include "none.c"
|
||||
#endif
|
||||
|
|
|
|||
|
|
@ -21,13 +21,7 @@ No further inputs are accepted until DEBOUNCE milliseconds have occurred.
|
|||
|
||||
#include "debounce.h"
|
||||
#include "timer.h"
|
||||
#include <stdlib.h>
|
||||
|
||||
#ifdef PROTOCOL_CHIBIOS
|
||||
# if CH_CFG_USE_MEMCORE == FALSE
|
||||
# error ChibiOS is configured without a memory allocator. Your keyboard may have set `#define CH_CFG_USE_MEMCORE FALSE`, which is incompatible with this debounce algorithm.
|
||||
# endif
|
||||
#endif
|
||||
#include "util.h"
|
||||
|
||||
#ifndef DEBOUNCE
|
||||
# define DEBOUNCE 5
|
||||
|
|
@ -39,41 +33,25 @@ No further inputs are accepted until DEBOUNCE milliseconds have occurred.
|
|||
# define DEBOUNCE UINT8_MAX
|
||||
#endif
|
||||
|
||||
#define ROW_SHIFTER ((matrix_row_t)1)
|
||||
|
||||
typedef uint8_t debounce_counter_t;
|
||||
#define DEBOUNCE_ELAPSED 0
|
||||
|
||||
#if DEBOUNCE > 0
|
||||
static debounce_counter_t *debounce_counters;
|
||||
static fast_timer_t last_time;
|
||||
static bool counters_need_update;
|
||||
static bool matrix_need_update;
|
||||
static bool cooked_changed;
|
||||
typedef uint8_t debounce_counter_t;
|
||||
// Uses MATRIX_ROWS_PER_HAND instead of MATRIX_ROWS to support split keyboards
|
||||
static debounce_counter_t debounce_counters[MATRIX_ROWS_PER_HAND * MATRIX_COLS] = {DEBOUNCE_ELAPSED};
|
||||
static bool counters_need_update;
|
||||
static bool matrix_need_update;
|
||||
static bool cooked_changed;
|
||||
|
||||
# define DEBOUNCE_ELAPSED 0
|
||||
static inline void update_debounce_counters(uint8_t elapsed_time);
|
||||
static inline void transfer_matrix_values(matrix_row_t raw[], matrix_row_t cooked[]);
|
||||
|
||||
static void update_debounce_counters(uint8_t num_rows, uint8_t elapsed_time);
|
||||
static void transfer_matrix_values(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows);
|
||||
|
||||
// we use num_rows rather than MATRIX_ROWS to support split keyboards
|
||||
void debounce_init(uint8_t num_rows) {
|
||||
debounce_counters = (debounce_counter_t *)malloc(num_rows * MATRIX_COLS * sizeof(debounce_counter_t));
|
||||
int i = 0;
|
||||
for (uint8_t r = 0; r < num_rows; r++) {
|
||||
for (uint8_t c = 0; c < MATRIX_COLS; c++) {
|
||||
debounce_counters[i++] = DEBOUNCE_ELAPSED;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void debounce_free(void) {
|
||||
free(debounce_counters);
|
||||
debounce_counters = NULL;
|
||||
}
|
||||
void debounce_init(uint8_t num_rows) {}
|
||||
|
||||
bool debounce(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, bool changed) {
|
||||
bool updated_last = false;
|
||||
cooked_changed = false;
|
||||
static fast_timer_t last_time;
|
||||
bool updated_last = false;
|
||||
cooked_changed = false;
|
||||
|
||||
if (counters_need_update) {
|
||||
fast_timer_t now = timer_read_fast();
|
||||
|
|
@ -81,12 +59,10 @@ bool debounce(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, bool
|
|||
|
||||
last_time = now;
|
||||
updated_last = true;
|
||||
if (elapsed_time > UINT8_MAX) {
|
||||
elapsed_time = UINT8_MAX;
|
||||
}
|
||||
|
||||
if (elapsed_time > 0) {
|
||||
update_debounce_counters(num_rows, elapsed_time);
|
||||
// Update debounce counters with elapsed timer clamped to UINT8_MAX
|
||||
update_debounce_counters(MIN(elapsed_time, UINT8_MAX));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -95,51 +71,74 @@ bool debounce(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, bool
|
|||
last_time = timer_read_fast();
|
||||
}
|
||||
|
||||
transfer_matrix_values(raw, cooked, num_rows);
|
||||
transfer_matrix_values(raw, cooked);
|
||||
}
|
||||
|
||||
return cooked_changed;
|
||||
}
|
||||
|
||||
// If the current time is > debounce counter, set the counter to enable input.
|
||||
static void update_debounce_counters(uint8_t num_rows, uint8_t elapsed_time) {
|
||||
counters_need_update = false;
|
||||
matrix_need_update = false;
|
||||
debounce_counter_t *debounce_pointer = debounce_counters;
|
||||
for (uint8_t row = 0; row < num_rows; row++) {
|
||||
/**
|
||||
* @brief Updates per-key debounce counters and determines if matrix needs updating.
|
||||
*
|
||||
* Iterates through each key in the matrix and checks its debounce counter. If the debounce
|
||||
* period has elapsed, the counter is reset and the matrix is marked for update. Otherwise,
|
||||
* the counter is decremented by the elapsed time and marked for further updates if needed.
|
||||
*
|
||||
* @param elapsed_time The time elapsed since the last debounce update, in milliseconds.
|
||||
*/
|
||||
static inline void update_debounce_counters(uint8_t elapsed_time) {
|
||||
counters_need_update = false;
|
||||
matrix_need_update = false;
|
||||
|
||||
for (uint8_t row = 0; row < MATRIX_ROWS_PER_HAND; row++) {
|
||||
uint16_t row_offset = row * MATRIX_COLS;
|
||||
|
||||
for (uint8_t col = 0; col < MATRIX_COLS; col++) {
|
||||
if (*debounce_pointer != DEBOUNCE_ELAPSED) {
|
||||
if (*debounce_pointer <= elapsed_time) {
|
||||
*debounce_pointer = DEBOUNCE_ELAPSED;
|
||||
matrix_need_update = true;
|
||||
uint16_t index = row_offset + col;
|
||||
|
||||
if (debounce_counters[index] != DEBOUNCE_ELAPSED) {
|
||||
if (debounce_counters[index] <= elapsed_time) {
|
||||
debounce_counters[index] = DEBOUNCE_ELAPSED;
|
||||
matrix_need_update = true;
|
||||
} else {
|
||||
*debounce_pointer -= elapsed_time;
|
||||
debounce_counters[index] -= elapsed_time;
|
||||
counters_need_update = true;
|
||||
}
|
||||
}
|
||||
debounce_pointer++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// upload from raw_matrix to final matrix;
|
||||
static void transfer_matrix_values(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows) {
|
||||
matrix_need_update = false;
|
||||
debounce_counter_t *debounce_pointer = debounce_counters;
|
||||
for (uint8_t row = 0; row < num_rows; row++) {
|
||||
/**
|
||||
* @brief Transfers debounced key states from the raw matrix to the cooked matrix.
|
||||
*
|
||||
* For each key in the matrix, this function checks if its state has changed and if its
|
||||
* debounce counter has elapsed. If so, the debounce counter is reset, the cooked matrix
|
||||
* is updated to reflect the new state, and the matrix is marked for further updates.
|
||||
*
|
||||
* @param raw The current raw key state matrix.
|
||||
* @param cooked The debounced key state matrix to be updated.
|
||||
*/
|
||||
static inline void transfer_matrix_values(matrix_row_t raw[], matrix_row_t cooked[]) {
|
||||
matrix_need_update = false;
|
||||
|
||||
for (uint8_t row = 0; row < MATRIX_ROWS_PER_HAND; row++) {
|
||||
uint16_t row_offset = row * MATRIX_COLS;
|
||||
matrix_row_t delta = raw[row] ^ cooked[row];
|
||||
matrix_row_t existing_row = cooked[row];
|
||||
|
||||
for (uint8_t col = 0; col < MATRIX_COLS; col++) {
|
||||
matrix_row_t col_mask = (ROW_SHIFTER << col);
|
||||
uint16_t index = row_offset + col;
|
||||
|
||||
matrix_row_t col_mask = (MATRIX_ROW_SHIFTER << col);
|
||||
if (delta & col_mask) {
|
||||
if (*debounce_pointer == DEBOUNCE_ELAPSED) {
|
||||
*debounce_pointer = DEBOUNCE;
|
||||
counters_need_update = true;
|
||||
if (debounce_counters[index] == DEBOUNCE_ELAPSED) {
|
||||
debounce_counters[index] = DEBOUNCE;
|
||||
counters_need_update = true;
|
||||
existing_row ^= col_mask; // flip the bit.
|
||||
cooked_changed = true;
|
||||
}
|
||||
}
|
||||
debounce_pointer++;
|
||||
}
|
||||
cooked[row] = existing_row;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,33 +1,14 @@
|
|||
/*
|
||||
Copyright 2019 Alex Ong<the.onga@gmail.com>
|
||||
Copyright 2021 Simon Arlott
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/*
|
||||
Basic per-row algorithm. Uses an 8-bit counter per row.
|
||||
After pressing a key, it immediately changes state, and sets a counter.
|
||||
No further inputs are accepted until DEBOUNCE milliseconds have occurred.
|
||||
*/
|
||||
// Copyright 2017 Alex Ong<the.onga@gmail.com>
|
||||
// Copyright 2021 Simon Arlott
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
//
|
||||
// Basic per-row algorithm. Uses an 8-bit counter per key.
|
||||
// After pressing a key, it immediately changes state, and sets a counter.
|
||||
// No further inputs are accepted until DEBOUNCE milliseconds have occurred.
|
||||
|
||||
#include "debounce.h"
|
||||
#include "timer.h"
|
||||
#include <stdlib.h>
|
||||
|
||||
#ifdef PROTOCOL_CHIBIOS
|
||||
# if CH_CFG_USE_MEMCORE == FALSE
|
||||
# error ChibiOS is configured without a memory allocator. Your keyboard may have set `#define CH_CFG_USE_MEMCORE FALSE`, which is incompatible with this debounce algorithm.
|
||||
# endif
|
||||
#endif
|
||||
#include "util.h"
|
||||
|
||||
#ifndef DEBOUNCE
|
||||
# define DEBOUNCE 5
|
||||
|
|
@ -39,37 +20,25 @@ No further inputs are accepted until DEBOUNCE milliseconds have occurred.
|
|||
# define DEBOUNCE UINT8_MAX
|
||||
#endif
|
||||
|
||||
typedef uint8_t debounce_counter_t;
|
||||
#define DEBOUNCE_ELAPSED 0
|
||||
|
||||
#if DEBOUNCE > 0
|
||||
static bool matrix_need_update;
|
||||
typedef uint8_t debounce_counter_t;
|
||||
// Uses MATRIX_ROWS_PER_HAND instead of MATRIX_ROWS to support split keyboards
|
||||
static debounce_counter_t debounce_counters[MATRIX_ROWS_PER_HAND] = {DEBOUNCE_ELAPSED};
|
||||
static bool counters_need_update;
|
||||
static bool matrix_need_update;
|
||||
static bool cooked_changed;
|
||||
|
||||
static debounce_counter_t *debounce_counters;
|
||||
static fast_timer_t last_time;
|
||||
static bool counters_need_update;
|
||||
static bool cooked_changed;
|
||||
static inline void update_debounce_counters(uint8_t elapsed_time);
|
||||
static inline void transfer_matrix_values(matrix_row_t raw[], matrix_row_t cooked[]);
|
||||
|
||||
# define DEBOUNCE_ELAPSED 0
|
||||
|
||||
static void update_debounce_counters(uint8_t num_rows, uint8_t elapsed_time);
|
||||
static void transfer_matrix_values(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows);
|
||||
|
||||
// we use num_rows rather than MATRIX_ROWS to support split keyboards
|
||||
void debounce_init(uint8_t num_rows) {
|
||||
debounce_counters = (debounce_counter_t *)malloc(num_rows * sizeof(debounce_counter_t));
|
||||
for (uint8_t r = 0; r < num_rows; r++) {
|
||||
debounce_counters[r] = DEBOUNCE_ELAPSED;
|
||||
}
|
||||
}
|
||||
|
||||
void debounce_free(void) {
|
||||
free(debounce_counters);
|
||||
debounce_counters = NULL;
|
||||
}
|
||||
void debounce_init(uint8_t num_rows) {}
|
||||
|
||||
bool debounce(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, bool changed) {
|
||||
bool updated_last = false;
|
||||
cooked_changed = false;
|
||||
static fast_timer_t last_time;
|
||||
bool updated_last = false;
|
||||
cooked_changed = false;
|
||||
|
||||
if (counters_need_update) {
|
||||
fast_timer_t now = timer_read_fast();
|
||||
|
|
@ -77,12 +46,10 @@ bool debounce(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, bool
|
|||
|
||||
last_time = now;
|
||||
updated_last = true;
|
||||
if (elapsed_time > UINT8_MAX) {
|
||||
elapsed_time = UINT8_MAX;
|
||||
}
|
||||
|
||||
if (elapsed_time > 0) {
|
||||
update_debounce_counters(num_rows, elapsed_time);
|
||||
// Update debounce counters with elapsed timer clamped to UINT8_MAX
|
||||
update_debounce_counters(MIN(elapsed_time, UINT8_MAX));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -91,49 +58,64 @@ bool debounce(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, bool
|
|||
last_time = timer_read_fast();
|
||||
}
|
||||
|
||||
transfer_matrix_values(raw, cooked, num_rows);
|
||||
transfer_matrix_values(raw, cooked);
|
||||
}
|
||||
|
||||
return cooked_changed;
|
||||
}
|
||||
|
||||
// If the current time is > debounce counter, set the counter to enable input.
|
||||
static void update_debounce_counters(uint8_t num_rows, uint8_t elapsed_time) {
|
||||
counters_need_update = false;
|
||||
matrix_need_update = false;
|
||||
debounce_counter_t *debounce_pointer = debounce_counters;
|
||||
for (uint8_t row = 0; row < num_rows; row++) {
|
||||
if (*debounce_pointer != DEBOUNCE_ELAPSED) {
|
||||
if (*debounce_pointer <= elapsed_time) {
|
||||
*debounce_pointer = DEBOUNCE_ELAPSED;
|
||||
matrix_need_update = true;
|
||||
/**
|
||||
* @brief Updates per-row debounce counters and determines if matrix needs updating.
|
||||
*
|
||||
* Iterates through each row in the matrix and checks its debounce counter. If the debounce
|
||||
* period has elapsed, the counter is reset and the matrix is marked for update. Otherwise,
|
||||
* the counter is decremented by the elapsed time and marked for further updates if needed.
|
||||
*
|
||||
* @param elapsed_time The time elapsed since the last debounce update, in milliseconds.
|
||||
*/
|
||||
static inline void update_debounce_counters(uint8_t elapsed_time) {
|
||||
counters_need_update = false;
|
||||
matrix_need_update = false;
|
||||
|
||||
for (uint8_t row = 0; row < MATRIX_ROWS_PER_HAND; row++) {
|
||||
if (debounce_counters[row] != DEBOUNCE_ELAPSED) {
|
||||
if (debounce_counters[row] <= elapsed_time) {
|
||||
debounce_counters[row] = DEBOUNCE_ELAPSED;
|
||||
matrix_need_update = true;
|
||||
} else {
|
||||
*debounce_pointer -= elapsed_time;
|
||||
debounce_counters[row] -= elapsed_time;
|
||||
counters_need_update = true;
|
||||
}
|
||||
}
|
||||
debounce_pointer++;
|
||||
}
|
||||
}
|
||||
|
||||
// upload from raw_matrix to final matrix;
|
||||
static void transfer_matrix_values(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows) {
|
||||
matrix_need_update = false;
|
||||
debounce_counter_t *debounce_pointer = debounce_counters;
|
||||
for (uint8_t row = 0; row < num_rows; row++) {
|
||||
/**
|
||||
* @brief Transfers debounced key states from the raw matrix to the cooked matrix.
|
||||
*
|
||||
* For each row in the matrix, this function checks if its state has changed and if its
|
||||
* debounce counter has elapsed. If so, the debounce counter is reset, the cooked matrix
|
||||
* is updated to reflect the new state, and the matrix is marked for further updates.
|
||||
*
|
||||
* @param raw The current raw key state matrix.
|
||||
* @param cooked The debounced key state matrix
|
||||
*/
|
||||
static inline void transfer_matrix_values(matrix_row_t raw[], matrix_row_t cooked[]) {
|
||||
matrix_need_update = false;
|
||||
|
||||
for (uint8_t row = 0; row < MATRIX_ROWS_PER_HAND; row++) {
|
||||
matrix_row_t existing_row = cooked[row];
|
||||
matrix_row_t raw_row = raw[row];
|
||||
|
||||
// determine new value basd on debounce pointer + raw value
|
||||
if (existing_row != raw_row) {
|
||||
if (*debounce_pointer == DEBOUNCE_ELAPSED) {
|
||||
*debounce_pointer = DEBOUNCE;
|
||||
if (debounce_counters[row] == DEBOUNCE_ELAPSED) {
|
||||
debounce_counters[row] = DEBOUNCE;
|
||||
cooked_changed |= cooked[row] ^ raw_row;
|
||||
cooked[row] = raw_row;
|
||||
counters_need_update = true;
|
||||
}
|
||||
}
|
||||
debounce_pointer++;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -121,8 +121,6 @@ void DebounceTest::runEventsInternal() {
|
|||
checkCookedMatrix(false, "debounce() modified cooked matrix");
|
||||
advance_time(1);
|
||||
}
|
||||
|
||||
debounce_free();
|
||||
}
|
||||
|
||||
void DebounceTest::runDebounce(bool changed) {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue