animations: use material curves
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2 changed files with 14 additions and 15 deletions
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@ -2,25 +2,24 @@ animations {
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enabled = true
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enabled = true
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# Animation curves
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# Animation curves
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bezier = linear, 0, 0, 1, 1
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bezier = tinyshot, 0.05, 0.9, 0.1, 1.05
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bezier = workSwitch, 0.1, 1, 0, 1
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bezier = specialWorkSwitch, 0.05, 0.7, 0.1, 1
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bezier = specialWorkSwitch, 0.05, 0.7, 0.1, 1
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bezier = quart, 0.25, 1, 0.5, 1
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bezier = emphasizedAccel, 0.3, 0, 0.8, 0.15
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bezier = emphasizedDecel, 0.05, 0.7, 0.1, 1
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bezier = standard, 0.2, 0, 0, 1
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# Animation configs
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# Animation configs
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animation = layersIn, 1, 3, tinyshot, slide 85%
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animation = layersIn, 1, 5, emphasizedDecel, slide
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animation = layersOut, 1, 3, tinyshot, slide 85%
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animation = layersOut, 1, 4, emphasizedAccel, slide
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animation = fadeLayers, 1, 5, standard
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animation = windows, 1, 6, quart, slide
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animation = windowsIn, 1, 5, emphasizedDecel
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animation = workspaces, 1, 6, quart
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animation = windowsOut, 1, 3, emphasizedAccel
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animation = windowsMove, 1, 6, standard
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animation = workspaces, 1, 5, standard
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animation = specialWorkspace, 1, 4, specialWorkSwitch, slidefadevert 15%
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animation = specialWorkspace, 1, 4, specialWorkSwitch, slidefadevert 15%
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animation = fade, 1, 6, quart
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animation = fade, 1, 6, standard
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animation = fadeDim, 1, 6, quart
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animation = fadeDim, 1, 6, standard
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animation = border, 1, 6, quart
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animation = border, 1, 6, standard
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animation = borderangle, 1, 6, quart
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animation = fadeLayersIn, 1, 2, linear
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}
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}
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@ -82,7 +82,7 @@ layerrule = animation popin 80%, launcher
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layerrule = blur, launcher
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layerrule = blur, launcher
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# Shell
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# Shell
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layerrule = animation popin 80%, caelestia-launcher
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layerrule = animation popin, caelestia-launcher
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layerrule = animation fade, caelestia-session
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layerrule = animation fade, caelestia-session
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layerrule = animation fade, caelestia-lock-(caps|num)
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layerrule = animation fade, caelestia-lock-(caps|num)
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layerrule = animation fade, caelestia-tooltip
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layerrule = animation fade, caelestia-tooltip
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