change animations + rounding for floating

This commit is contained in:
2 * r + 2 * t 2025-01-19 19:18:07 +11:00
parent d94b5c0a82
commit 7016f67aba
2 changed files with 10 additions and 7 deletions

View file

@ -6,20 +6,21 @@ animations {
bezier = tinyshot, 0.05, 0.9, 0.1, 1.05
bezier = workSwitch, 0.1, 1, 0, 1
bezier = specialWorkSwitch, 0.05, 0.7, 0.1, 1
bezier = quart, 0.25, 1, 0.5, 1
# Animation configs
animation = layersIn, 1, 3, tinyshot, slide 85%
animation = layersOut, 1, 3, tinyshot, slide 85%
animation = windowsIn, 1, 7, tinyshot, slide
animation = windowsOut, 1, 7, default, popin 80%
animation = workspaces, 1, 8.5, workSwitch, slide
animation = windows, 1, 6, quart, slide
animation = workspaces, 1, 6, quart
animation = specialWorkspace, 1, 4, specialWorkSwitch, slidefadevert 15%
animation = fadeDim, 1, 3, linear
animation = border, 1, 3, linear
animation = fade, 1, 6, quart
animation = fadeDim, 1, 6, quart
animation = border, 1, 6, quart
animation = borderangle, 1, 6, quart
animation = fade, 1, 7, default
animation = fadeLayersIn, 1, 2, linear
}

View file

@ -2,7 +2,9 @@
windowrulev2 = opacity 0.95 override, floating:0, fullscreen:0 # Applies transparency to tiled and not fullscreen windows
windowrulev2 = noshadow, floating:0 # No shadow for tiled windows
windowrulev2 = center 1, floating:1, xwayland:0 # Center all floating windows (not xwayland cause popups)
windowrulev2 = bordersize 1, floating:1
windowrulev2 = bordersize 2, floating:1
windowrulev2 = rounding 15, floating:1
# Float
windowrule = float, guifetch # FlafyDev/guifetch