change animations + rounding for floating
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2 changed files with 10 additions and 7 deletions
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@ -6,20 +6,21 @@ animations {
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bezier = tinyshot, 0.05, 0.9, 0.1, 1.05
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bezier = workSwitch, 0.1, 1, 0, 1
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bezier = specialWorkSwitch, 0.05, 0.7, 0.1, 1
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bezier = quart, 0.25, 1, 0.5, 1
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# Animation configs
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animation = layersIn, 1, 3, tinyshot, slide 85%
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animation = layersOut, 1, 3, tinyshot, slide 85%
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animation = windowsIn, 1, 7, tinyshot, slide
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animation = windowsOut, 1, 7, default, popin 80%
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animation = workspaces, 1, 8.5, workSwitch, slide
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animation = windows, 1, 6, quart, slide
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animation = workspaces, 1, 6, quart
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animation = specialWorkspace, 1, 4, specialWorkSwitch, slidefadevert 15%
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animation = fadeDim, 1, 3, linear
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animation = border, 1, 3, linear
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animation = fade, 1, 6, quart
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animation = fadeDim, 1, 6, quart
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animation = border, 1, 6, quart
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animation = borderangle, 1, 6, quart
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animation = fade, 1, 7, default
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animation = fadeLayersIn, 1, 2, linear
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}
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@ -2,7 +2,9 @@
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windowrulev2 = opacity 0.95 override, floating:0, fullscreen:0 # Applies transparency to tiled and not fullscreen windows
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windowrulev2 = noshadow, floating:0 # No shadow for tiled windows
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windowrulev2 = center 1, floating:1, xwayland:0 # Center all floating windows (not xwayland cause popups)
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windowrulev2 = bordersize 1, floating:1
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windowrulev2 = bordersize 2, floating:1
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windowrulev2 = rounding 15, floating:1
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# Float
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windowrule = float, guifetch # FlafyDev/guifetch
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